20180421 - Humphrey in Lake Shader
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Some days you just get what I've been working on. ;)
I've been working my way through the Shader Forge tutorials on CG Cookie. When I've finished a material, I've been trying to make notes and remember to add it into my Blender Asset Library so I have easy access to use it in future projects. To add a material to the library, I have to create a picture to use as the library icon.
For this lake material, my usual sphere object didn't really show what it does, so I made something with volume - and "something" floating in it. ;)
I also learned how to use dynamic paint to make his fur darker where it's under the water.