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The final result from the CG Cookie module I began on Saturday. I tried to convert their texturing methods over to the new Principled Shader approach - not entirely successfully. I've ended up with quite a different output but I learnt a few new things which was the point of the exercise.
I left this rendering overnight (20k samples!) just to see if I could improve the speckles in the highlights, but not really. Had to resort to Photoshop. ;)
Course Link: https://cgcookie.com/course/creating-a-wall-of-mailboxes
From 2018 Picture A Day